Monday, March 27, 2006

don't shoot the puppy

Had quite some fun with this one today.
Thought I'd share.


Don't Shoot The Puppy


Some quite interesting psychological tricks in there.

Friday, March 24, 2006

GDC and japanese hardware slaes

GDC 2006... well, I would so love to be there.
But I'm not.
So it's all about finishing off this game now. First submission isn't too far off.


In other news... Japanese hardware sales for the week March 13th 2006 - March 19th 2006 (source: Media Create):

#1 DS Lite: 104,452 (Annual: 262,590)
#2 PS2: 66,670 (Annual: 519,295)
#3 DS: 32,105 (Annual: 581,533)
#4 PSP: 31,848 (Annual: 484,473)
#5 GBA SP: 4,290 (Annual: 76,817)
#6 GB Micro: 3,087 (Annual: 48,024)
#7 GC: 1,318 (Annual: 38,935)
#8 Xbox 360: 1,039 (Annual: 28,749)
#9 GBA: 131 (Annual: 1,991)
#10 Xbox: 108 (Annual: 1,096)



all I say is... wow!

Friday, March 17, 2006

consol.at

Three weeks ago I was interviewed by a journalist from leading Austrian game magazine consol.at.
I've never done anything like this before and it is was an interesting and fun experience. Interview topics included Splinter Cell: Double Agent in general and my work on it in particular. Also, various questions about the daily work of a (lead) level designer and the ominous question about how to get in the games industry.


The interview is now published in their latest issue.
Personally, I have not read the final version of the interview (yet), so I cannot comment on any bs I might have said (yet).



But a few words to the German speaking readers of the magazine:
Solltet ihr weitere Fragen oder Feedback zum Interview haben, dann bitte einfach hier einen Kommentar hinterlassen. Hoffe, ihr findet das Interview interessant und evtl. auch aufschlussreich.

Wednesday, March 15, 2006

MK3 fatalities

Mortal Kombat 3 - Supreme Demonstration [via Kotaku]

Including the (somewhat questionable) Babalities and Animalities.


I don't remember there being so many different of them. Old school!